Sailor's Hook

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THEY SAY THE DEAD WALK ON SAILOR’S HOOK, AND THAT THOSE WHO HAVE YET TO DIE DINE ON THE FLESH OF THEIR KIN. THEY SAY THE VERY PLANTS AND ANIMALS OF THE ISLAND THIRST FOR THE BLOOD OF ALL NOBLE RACES. AND THEY SAY THAT THOSE WHO SAIL TOO CLOSE TO THE ISLAND’S CUTTING EDGE ARE ALREADY DOOMED, EVEN BEFORE THEIR SHIPS ARE IMPALED AND SLIP BENEATH THE SHARK INFESTED WAVES. THE ISLAND ITSELF IS A GRAVE TO ALL MANNER OF FOLK, PIRATE AND SOLDIER, MERCHANT AND SMUGGLER ALIKE. BY DAY ONE WHO APPROACHES TOO CLOSELY CAN HEAR THEIR SCREAMS FROM THE GREEN THAT CROWNS THE ISLE, AND BY NIGHT ONE CAN WATCH THE WITCHLIGHTS DANCE ON ITS SHORE, SAID TO BE GLOWING CANNIBAL GHOSTS EAGER TO LURE NEW MEALS TO THEIR SHORE.
THEY SAY ALL THIS AND MORE ABOUT THE HOOK.
I CAN THINK OF NO BETTER PLACE TO HIDE MY TREASURE.
Final recorded words of Captain Thadeus “Torch” Trakenvolg

Sailor’s Hook is a relatively small island, but its rugged terrain makes exploration and travel difficult. As a general rule, the dense jungles, steep hillsides, and trackless swamps all work to make travel through the wilds a difficult and arduous task. It’s best to simply assume that the heroes, regardless of their group’s actual speed, can move about 1 mile every 2 hours due to the fact that it’s never possible to move in a straight line in the wilds of the Hook.
Coastlines and trails allow for much more rapid travel,although both are in relatively short supply on the island (much of its coastlines are rocky cliffs that present little in the way of actual beaches to walk on).

See also Living on the Hook

LORE

DC Lore
10 Sailor’s Hook is a notorious island North of Kes Quel Fal. It’s not shown on most maps, but is rightfully feared by those who ply the waters of the Kingdom Sea . The island is named not only for the Hook-like shape of its coastline, but for its uncanny habit of wrecking ships that draw too near—mostly smugglers eager to avoid detection by Golden Gryphons.

13 It’s commonly believed that the shores of Sailor’s Hook are haunted by the ghosts and ghouls of the sailors who have died on the jagged rocks and reefs surrounding the island. These rumors are supported by reports of several failed attempts to establish long-lasting colonies and supply stations on the remote island.

16 When the Kingdom of Isles was first expanding, Kingdom engineers erected a lighthouse on The Hook’s southwest shore. The light was intended to warn approaching ships of the dangerous waters and, eventually, was to have been the first building in a small colony. The light and all plans for colonization were abandoned just before completion amid rumors of curses, haunts, and cannibalism.

20 Rumors hold that a group of shipwrecked Truscanni Empire soldiers, survivors of an attempted invasion of the Kingdom of Isles some years ago, were stranded on the island. The rumors claim that they degenerated into a cannibalistic society, and that their descendants scour the isle’s shores for shipwreck victims to add to their meals.

Sailor's Hook

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